Tedd Tramaloni, Author at 91快活林 /blog/author/tedd-tramaloni/ Tue, 21 Jan 2025 18:26:03 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 /wp-content/uploads/2023/06/cropped-favicon-e1686711252373-32x32.png Tedd Tramaloni, Author at 91快活林 /blog/author/tedd-tramaloni/ 32 32 Exploring the Carbonite Development Journey: Real-World Innovation /blog/exploring-the-carbonite-development-journey-real-world-innovation/ Mon, 11 Sep 2023 18:28:50 +0000 /?p=59300 With the recent introduction of our all-new Carbonite Ultra 60 production switcher, discover how a wide range of our customers, including Ice9, 0221 Media Group and Gahrens + BATTERMANN have embraced the Carbonite series to drive their live productions.

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With the recent introduction of our all-new Carbonite Ultra 60 production switcher, we thought it was an excellent time to take a look back on the product鈥檚 development journey over the last 10+ years and reflect on how Carbonite has grown to become the world鈥檚 most popular mid-sized production switcher. 

The following are the reflections of Tedd Tramaloni, Business Development for Production Switchers and Video Servers: 

The Essence of Innovation

The Oxford Dictionary defines 鈥渋nnovation鈥 as 鈥渢he action or process of innovating,鈥 which, I admit, doesn鈥檛 say much. It goes on to list almost thirty synonyms for this 鈥渁ction or process,鈥 including words like 鈥渞evolution,鈥 鈥渦pheaval,鈥 and 鈥渢ransformation.鈥 Innovation, it seems, is an ongoing process rather than a static event. Truly innovative products are not just 鈥渟hiny and new.鈥 They spark a paradigm shift that can redefine an entire industry or, in extreme cases, life as we know it.  

Carbonite Makes It Debut

Carbonite production switchers debuted at NAB 2011, and during that show alone, over sixty units were ordered 鈥 an impressive accomplishment for a new product. The reason for its immediate popularity was evident: Carbonite was not simply a new product. It represented an entirely novel approach to meeting the demand for powerful, efficient, and user-friendly production switchers without breaking the bank.  

After its introduction, the Carbonite line quickly expanded, including Carbonite MultiMedia, which incorporated both digital and HDMI inputs to give users more flexibility. Even more transformative was Carbonite eXtreme, a production switcher housed in a Ross router chassis. This relationship between the switcher and router foreshadowed our current hyperconverged product line, hinting at future innovations. 

Over the years, Carbonite evolved with each generation, driven by faster and more capable FPGA hardware. This evolution brought new features and functionality, many compatible with existing hardware, allowing us to provide no-cost software upgrades to existing users. The next-generation Carbonite Black series, featuring the compact and powerful Carbonite Black Solo, and the Black and Black Plus models, offered feature sets comparable to switchers twice their size and price. Success built upon success, and Carbonite soon claimed its position as the world鈥檚 most popular mid-sized production switcher. 

But since innovative thinking is part of the Ross DNA, Carbonite has continued to evolve 鈥 

Carbonite Evolution Continues

In the last five years alone, three new Carbonite models have been introduced: Carbonite Ultra in 2018, Ultrix Carbonite in 2021, and at NAB 2023, the largest Carbonite switcher ever produced, Carbonite Ultra 60. Each model builds upon the innovative legacy of the original Carbonite, delivering powerful feature sets that address the evolving needs of customers. 

What makes Carbonite 鈥渋nnovative鈥 is not that it provides Mix/Effects Banks or Keyers but that it addresses the real-world demands of small and mid-size facilities with tools designed to help tell engaging stories economically and efficiently.  

Don鈥檛 believe us? Hear from a range of customers worldwide who have been on the Carbonite journey with us

With the recent introduction of our all-new Carbonite Ultra 60 production switcher, discover how a wide range of our customers, including Ice9, 0221 Media Group and Gahrens + BATTERMANN have embraced the Carbonite series to drive their live productions.

Visit us at IBC 2023

Discover new creative possibilities at IBC 2023 with 91快活林鈥檚 impressive showcase of end-to-end video production solutions, including the all-new Carbonite Ultra 60. As a new class of production switcher from Ross, Ultra 60 delivers big performance in a single cost-effective hardware platform. 

Designed to tackle the most demanding productions, Carbonite Ultra 60 supports an impressive I/O of up to 60×25 in HD or UHD. Its 3RU modular design offers the flexibility to start with fewer inputs and outputs, allowing facilities to prepare for present and future needs. As production requirements grow, easy upgrades become a seamless option. 

To learn more about Carbonite, or any of our other transformative products and services, visit rossvideo.com or join one of the many comprised of end-users who have embraced Ross-inspired innovation in their facilities.

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Finding the Perfect Production Switcher Size /blog/finding-the-perfect-production-switcher-size/ Tue, 02 May 2023 13:37:29 +0000 /?p=50884 As live production professionals continue to push the limits on their productions, it鈥檚 essential to have a dependable and efficient production switcher at the center of your workflow. However, with so many available options today, selecting the right switcher size to fit your specific needs can be daunting.

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Introducing Carbonite Ultra 60

As live production professionals continue to push the limits on their productions, it’s essential to have a dependable and efficient production switcher at the center of your workflow. However, with so many available options today, selecting the right switcher size to fit your specific needs can be daunting. Choosing a switcher that is too small may result in limited functionality and a lack of necessary features while selecting one that is too large can be expensive and cumbersome. Much like the popular children’s tale, Goldilocks and the Three Bears, this blog post will explore the question of what鈥檚 鈥渏ust right” when it comes to production switcher size?鈥

Before we dive into that question, let鈥檚 be clear: 鈥渟ize鈥 refers to the number of inputs and M/E banks, not the physical frame dimensions or the number of buttons on the control surface; operators rarely care about frame size and almost always want more buttons. So for inputs and M/Es, how 鈥渂ig鈥 is 鈥渂ig enough?鈥 While there are any number of factors that go into answering that question, here are just a few of the more obvious ones: 

What kinds of shows are being produced or planned?

  • Studio-based news and talk shows generally require fewer sources and Mix Effect banks than remote sports or certain types of entertainment programs. 

How many sources are required?

  • Closely related to the types of programs being planned is the number of sources, including key signals, that will be required. 

What鈥檚 the future growth forecast? 

  • Planned expansions, perhaps over three to five years, should factor into the size calculations to ensure there鈥檚 enough 鈥渉eadroom鈥 for the future. 

How experienced are the operators?

  • It may sound counterintuitive, but less-experienced operators may require a larger number of inputs or M/Es to allow effects to be 鈥減arked鈥 upstream. 

What’s the Budget

  • Although we all like to drool over the biggest switcher out there, the reality is that size and cost are more or less directly related: the larger the switcher, the more expensive it will be. 

Given these and all the other variables that may be considered, it might seem that there is no perfect size but in fact, our market research indicates that a switcher with around 36 inputs and two or three M/Es often provides the best balance of size, cost, and power; in short, a switcher in that range is 鈥渏ust right.鈥 

Bigger Faster and More Powerful

When the Carbonite Development team was tasked with inventing 鈥淭he Next Big Thing,鈥 the number of inputs and M/E banks were certainly important considerations. Based on customer feedback, they knew that although Carbonite Ultra provides enormous capability in a very small 1RU package, it sometimes simply isn鈥檛 big enough. So鈥 

More Inputs: 鉁  They also wanted to leverage the latest advances in hardware technology to produce a switcher that would provide powerful effects capability: 

Powerful CPU & GPU: 鉁 And they wanted a switcher that provided a cost-effective upgrade path to keep pace with increased production demands: 

Expandable I/O: 鉁 The result of their efforts is Carbonite Ultra 60, the latest iteration in the legendary Ross Carbonite switcher series. 

Although Ultra 60 can trace its pedigree back to Carbonite Ultra, it represents a departure from its older cousin in many ways. For one thing, it offers the largest input matrix of any Carbonite we鈥檝e ever produced 鈥 up to 60 inputs in HD or UHD. It also features internal power supplies instead of power 鈥渂ricks鈥 which can make for a cleaner installation. And perhaps most importantly, Ultra 60 is the first modular Carbonite frame we鈥檝e ever manufactured. Think expansion; as in 鈥渟tart smaller and grow as needed.鈥 In fact, the 36-input/15-output version may hit the 鈥渟weet spot鈥 for many facilities; big enough to meet current demand while still providing a means to add more ins and outs down the road. 

But despite the differences, under it all, Ultra 60 is still a Carbonite. Transition Keyers, MiniMEs, MediaStores, Custom Controls, UltraScene, and DashBoard integration are all still part of the package so operators coming from other Carbonites won鈥檛 miss a beat. In fact, they won鈥檛 even have to learn a new control surface since legacy Black and the newer TouchDrive panels are all compatible. They can even load Settings files from Graphite, Carbonite Ultra or Carbonite Black onto Ultra 60 and not have to rebuild Source Name tables, Button Maps and all the rest. (Figuring out what to do with all the time that saves is up to them鈥) 

When it was introduced over a decade ago, Carbonite created a whole new class of powerful, affordable, and operationally simple production switchers that redefined the notion of 鈥渕id-size.鈥 Carbonite Ultra 60 continues that tradition while providing a larger and more powerful platform that for many facilities will be 鈥渏ust right.鈥 

About Tedd Tramaloni 

Before joining 91快活林 in 2014, Tedd held a variety of positions at call-letter stations and with broadcast equipment manufacturers. He also freelanced for over twenty years as a TD and Replay Operator. You can connect with him on LinkedIn or at tedd.tramaloni@rossvideo.com.

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Unlocking complete freedom for production system designers /blog/production-system-design/ Mon, 24 Oct 2022 13:53:52 +0000 /?p=44846 In our latest Beyond the Lens blog post, Tedd Tramaloni, Business Development Manager for Production Switchers and Video Servers, shares his thoughts on how the introduction of 鈥

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In our latest Beyond the Lens blog post, Tedd Tramaloni, Business Development Manager for Production Switchers and Video Servers, shares his thoughts on how the introduction of the FR12 Ultrix Routing Platform unlocks even more freedom for systems designed around Ross Production Switchers. 

In a recent blog post, you may recall a conversation I had with a truck engineer who wrestled with the size, weight, and power dilemma of designing a mobile system. Since that initial conversation, he鈥檚 found a solution for his small to medium-sized mobile trucks with our Ultrix-based switchers (Ultrix Acuity or Ultrix Carbonite). Months later, the engineer picked up the phone and came back to me with a new request: 鈥淚 now need something bigger! I need more inputs and more M/E banks. And I still need to manage size, weight, and power requirements. So, what have you got for me now?鈥  鈥淲ell,鈥 I responded, 鈥淭ake a look at our new Ultrix FR12 chassis. It鈥檒l provide eight M/Es, and it鈥檚 still only 12RU.鈥 The silence on the other end of the line told me I had notched yet another point.  

The Past is Past

If you鈥檝e been following Ross (and you should be!), you probably know that at the heart of our router/production switcher marriage lies our revolutionary Software Defined Production Engine (SDPE) blade. So far, we鈥檝e used that blade to create both the Ultrix-based Acuity and Carbonite production switchers, and with the latest , customers can switch back and forth between them. This means that a single SDPE can be an Acuity M/E bank or a complete, multi-M/E Carbonite switcher. (Choices, choices鈥) But until now, the largest complement of SDPE blades that could be put into an Ultrix frame was four, and for some users, that just wasn鈥檛 enough. Unfortunately, we didn鈥檛 have a perfect answer for them 鈥 until now.  

The Secret is Out

Last year, our router team shared a secret 鈥渓ittle鈥 project they were working on: a larger Ultrix that would provide more I/O and accommodate more SDPE blades at the same time. Wait 鈥 a bigger Acuity? More Carbonites in a single chassis? Hmm鈥 

With the FR12 now officially released, users can leverage the power of Ultrix and the flexibility of our SDPE blades to create bigger, more versatile hyperconverged solutions. For example鈥 

  • 8 ME Banks in HD or UHD – If your workflow demands 8ME Banks with access to 128 SDI inputs, then knock yourself out; the FR12 can do it.
  • Mix It Up – Here’s where it gets interesting. Populate the FR12 frame with a bunch of SDPE bladed, say six or eight. License them for both Acuity and Carbonite. Now, switch back and forth as you like. Or, even better, configure some for Acuity and the rest for Carbonite. A four ME Acuity and four independent 2 ME Carbonites in one frame.
  • Mind Boggling – I won’t even get into the notion of multiple frames tied together using the Broadcast Control System (BCS), which is needed to manager all the power in the FR12; it makes my brain hurt. But you get the idea
FR 12 Introduction | Software Defined Production Engine Blades

Yes, there is a point鈥 

And that point is that the FR12 is a big deal, and not just because it鈥檚 bigger. The larger frame opens possibilities that weren鈥檛 available just a few months ago. 

And now that our gorgeous TouchDrive panels can be used with either Ultrix Acuity or Ultrix Carbonite, managing one big switcher or multiple smaller ones is much more cost-effective and doesn鈥檛 require re-training all that muscle memory.  

So, it鈥檚 hyperconvergence amplified. But if you follow Ross (and you should!), you won鈥檛 be surprised. It鈥檚 what we do 鈥 we design and build smart live production technology that won鈥檛 break the bank.

That鈥檚 a Wrap 

鈥淪o,鈥 I continued, 鈥淲hat do you think? Would the FR12 make a difference?鈥 Predictably, my truck buddy conceded. 鈥淚 guess. I鈥檒l have to think it over.鈥 By 鈥渢hink it over,鈥 I knew what he meant. It meant he鈥檇 now have to revisit his design plans to accommodate a revolutionary solution he hadn鈥檛 anticipated. Oh well. If it was easy, anyone could do it, right?   

About Tedd Tramaloni 

Before joining 91快活林 in 2014, Tedd held a variety of positions at call-letter stations and with broadcast equipment manufacturers. He also freelanced for over twenty years as a TD and Replay Op. You can connect with him on鈥or at鈥tedd.tramaloni@rossvideo.com. 

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A New Approach to Mobile Truck Design /blog/a-new-approach-to-mobile-truck-design/ Tue, 22 Feb 2022 16:27:23 +0000 /gain-space-lose-weight-save-power-a-new-approach-to-mobile-truck-design/ Gain Space, Lose Weight, Save Power In our latest Beyond the Lens blog post, Tedd Tramaloni, Business Development Manager for Production Switchers and Video Servers, shares his 鈥

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Gain Space, Lose Weight, Save Power

In our latest Beyond the Lens blog post, Tedd Tramaloni, Business Development Manager for Production Switchers and Video Servers, shares his thoughts on a different approach to managing size, weight, and power requirements when designing mobile trucks.

Not too long ago, I had lunch with one of my mobile truck pals. He was designing a new 53鈥 (16+ meter) production trailer and was frustrated by the challenge of cramming in all of the technology needed to be 鈥渟elf-sufficient.鈥 It seems, he grumbled, that there are never enough DAs, frame syncs, converters, and the like to satisfy the technical and creative requirements of each show. But given the size, weight, and power constraints of this proverbial 鈥渇ive-pound sack,鈥 designing even the 鈥減erfect truck鈥 would always be a compromise. I realized that unlike that old real estate joke about 鈥渓ocation, location, location,鈥 the three most important words for truck designers might be size, weight, and power. How those factors are managed, individually and collectively, significantly impacts how well a truck performs and how economical it is to run.

Size

You wouldn鈥檛 think that size would be a consideration in building a mobile truck. After all, in most of the world, the maximum dimensions of a straight truck or tractor-semitrailer are set by national or regional authorities and are typically based on practical factors such as overpass heights or roadway widths. So, it should be simple: just get the biggest 鈥渂ox on wheels鈥 legally allowed and then start cabling those racks.

But the reality is that increasingly, a single trailer, even an 鈥渆xpando,鈥 simply isn鈥檛 enough 鈥 top-tier events now require multiple units to accommodate all the gear and operators necessary. For straight trucks, the situation is not much better. The demands of even smaller scale live event productions have grown almost exponentially, making it difficult for even moderate-size trucks to provide all the necessary components to satisfy customer demands.

Weight

Although truck and trailer weights, like size, are also set by law, there are ways to trim the load. Using aluminum frames, composite materials, different structural components, and even 鈥渞ivetless鈥 construction can shave hundreds or thousands of pounds from the empty weight of the truck or trailer.

Further weight reductions can be achieved by using lighter-weight cables and racks or installing composite-based furniture. But many of those solutions involve compromises that could result in increased long-term maintenance costs and reduced working life of the rig. So, even though shrinking the empty weight would provide more 鈥渉eadroom鈥 for equipment, adding more gear might result in more headaches down the road.

Power

Power consumption is less of an issue now than it was in the past. Broadcast equipment is much more efficient because the components used are much less power-hungry than those of just a few years ago. Even as gear gets more capable and therefore more complex, the trend continues toward systems that sip rather than gulp power. And although the implications of that trend are significant, designing a new mobile unit still requires careful monitoring of the power requirements of all the broadcast and support systems needed to keep everything humming smoothly.

Solving the Size, Weight, and Power Equation

Although my truck pal may have less to grumble about than he did in the past, the thorny problems of size, weight, and power requirements are still challenging. Given that size is fixed for the most part, and weight and power can only be reduced by a few percentage points or so, how do you cram more into that 鈥渇ive-pound sack?鈥 The answer, of course, is to increase density; in other words, replace lots of single-use boxes with lightweight, small-footprint components that can tackle multiple tasks simultaneously. And it just so happens that 91快活林 offers several systems that can do just that.

We call it 鈥渉yperconvergence,鈥 and for us, this means blending different best-in-class solutions to create a product that is more than the sum of its parts. Take, for example, our Hyperconverged Ultrix Acuity and Ultrix Carbonite systems. They combine our multi-format, multi-transport Ultrix router with our specially designed and engineered software-defined production engine (SDPE) blade to create game-changing production and routing systems that are unlike anything else on the market. With four SDPE blades and the I/O cards of your choice, Ultrix Acuity packs a fully-featured, four-ME production switcher and 882 SDI router (802 in IP) into a compact 5RU chassis.

With appropriate software, that same frame and SDPE blade complement can instead create four independent two-ME Carbonites

Hyperconvergence Redefined

The notion of merging different technologies to create more powerful and efficient hybrid solutions is not new to 91快活林. In fact, we鈥檝e been doing it for years, so these new products are as much 鈥渆volution鈥 as they are 鈥渞evolution.鈥 And there鈥檚 no question that there are all kinds of advantages that this type of fusion can offer. But does combining a router and production switcher in the same frame really save all that much space, weight, and power?

The answer is yes, partly because Ultrix is so much more than a simple routing switcher. Buried in that 5RU powerhouse is a complete audio processing system that can significantly reduce the number of audio embedders and de-embedders required. Furthermore, Ultrix can be licensed to provide MultiViewers that can be deployed around the truck without the need for another dedicated frame. And whole racks of frame syncs can be repurposed or eliminated with another Ultrix license. Now you can get rid of another big frame 鈥 the production switcher 鈥 by adding SDPE blades, and the savings can be significant.

The point here is that creative engineering solutions such as Ultrix Acuity and Ultrix Carbonite can solve problems, produce better efficiencies, and thus redefine traditional truck design.

CineVideo Unveils New Fully Loaded Mobile Truck 

Our friends at , one of Europe鈥檚 top truck design and integration companies, recently rolled out a stunning new sports truck for .

This spacious 14-meter (46鈥) 12G beauty boasts 18 cameras, full audio, comms, replay, and even a second production switcher for smaller events. The compact, space-saving design of the truck鈥檚 fully-loaded Ultrix Acuity helped make that possible while still providing all the production power CineVideo will need to continue producing top-tier sporting events throughout Europe.

If you鈥檇 like to learn more about our hyperconverged production solutions and how they can help optimize your mobile truck design, drop us a line. We鈥檇 love to hear from you!

About Tedd Tramaloni

Before joining 91快活林 in 2014, Tedd held a variety of positions at call-letter stations and with broadcast equipment manufacturers. He also freelanced for over twenty years as a TD and Replay Op. You can connect with him on or at ttramaloni@rossvideo.com.

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The Evolution of Production Switcher Control Panels /blog/the-evolution-of-production-switcher-control-panels/ Thu, 30 Sep 2021 14:41:56 +0000 /the-evolution-of-production-switcher-control-panels/ A few weeks back, I was showing a TouchDriveTM panel to some prospective customers online. One person, in particular, was confused. He didn鈥檛 see why touch-enabled displays 鈥

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A few weeks back, I was showing a TouchDriveTM panel to some prospective customers online. One person, in particular, was confused. He didn鈥檛 see why touch-enabled displays or auto-follow menus were such a big deal; after all, doesn鈥檛 every switcher have that stuff? I had to smile. He鈥檚 right, of course 鈥 today, virtually every production switcher provides all kinds of operator assistance. But if you鈥檙e of a certain age, you know that wasn鈥檛 always the case. In fact, cutting a show on a production switcher of old was pretty stressful because, for the most part, the operator did everything manually.

How well I remember the endless joys of setting up a chroma-key at the last minute or touching up Key Clip and Gain on the fly. In those thankfully bygone days of old when a fader arm was more than just a wrist-rest, switching even the simplest show could cause heartburn. And so, multi-M/E switchers that allowed harried operators to manually set up effects upstream for later use became all the rage.

Then vs Now

Of course, the shows themselves were pretty basic, but the need then, as now, was to attract eyeballs, and for that, we needed more EFFECTS! Better wipes, and more of them! Fancier transitions! And鈥ow! Something called a DVE! Even though that was a separate system with its own challenges, we were free to fly boxes all over the screen while doing 鈥渆legant鈥 modulated wipes underneath. What more could one possibly want? (By the way, switchers didn鈥檛 include Tasteful Transition Filters back then鈥nd unfortunately, they still don鈥檛.)

10-4

91快活林’s first production Switcher, the 16-4, was entirely designed and built by John Ross in the basement of his house.

But all that cool stuff meant that operators really had to be on their toes lest that pulsating pink Valentine鈥檚 Day Heart wipe show up someplace where it shouldn鈥檛. Enter switcher memory 鈥 a way to automatically recall parameters such as source selection, transition duration, and even the precise pink hue for that Heart wipe. With switcher memory, operators could more confidently switch their shows with fewer errors. That not only made for cleaner shows and less twitchy operators, but it also reduced the decibel level and inappropriate language that you may have sometimes heard in the control room.

But as the shows got more sophisticated, so did the need for more and better tools. It was no longer enough to have 鈥渕emory鈥; we needed different types of memory: Global Memory, M/E Memory, even Device Control Memory. Soon, other innovations such as Macros and Timelines were added, allowing operators to build and modify complex effects more quickly and easily. But since adding a new feature also meant adding the requisite knobs and buttons to manage it, panel designers faced a dilemma: how would they be able to incorporate all those different tools in a reasonably-sized control surface? The answer was to make the control panels 鈥渄enser鈥 and 鈥渟marter鈥 by creating simple menu shortcuts, multi-function buttons and knobs, and straightforward controls that even novice operators could use intuitively.

vision

Launched in 2007, Vision was the first switcher to use RGB buttons in full 30-bit color with a stunningly beautiful and functional result.

Today, any switcher worth its salt must have a dedicated menu monitor, several different types of Memories, Effects Dissolves, Macros, Timelines, Auto-Follows, customized Button Maps, and even menu 鈥淔avorites,鈥 which, by the way, have nothing to do with sandwich toppings. So even though production switchers today are vastly more powerful and therefore more complex than previous generations, managing all that power and complexity is easier than ever. All of which brings us back to that TouchDrive panel I mentioned four or five paragraphs ago.

The Next Generation Switcher Panel: TouchDrive

My completely biased opinion is that TouchDriveTM looks鈥ell, cool. It has graceful lines and angles, it looks modern and business-like, yet it鈥檚 provocatively approachable. But the design folks who created TouchDrive weren鈥檛 interested in 鈥渏ust another pretty face.鈥 They also wanted to create a powerful and user-friendly panel that would give operators a new and heightened sense of control and confidence.

TouchDrive Family Circle (1)-1

From the ultra-portable TD1C to the uncompromising TD3S, TouchDriveTM听comes in various panel sizes so you can choose the right fit for your budget and production requirement

If you鈥檝e had an opportunity to road test TouchDriveTM, you probably agree that the designers have succeeded. The panel slants up gracefully to meet your hand as it moves to each successive M/E stripe. The exceptionally legible source displays provide instant feedback even with just a quick glance down. And Live Assist, served up courtesy of TouchDrive鈥檚 integrated DashBoard control software, makes it almost seem like the panel is anticipating your every move. In short, underneath that gorgeous glowing multi-color surface, there is a seriously impressive machine that can help even the best T.D. do their job better and with less stress.

And after all, isn鈥檛 that the point?

Learn More

To learn more about a full line-up of TouchDrive panels, visit our new product page or take a look at our detailed .

You can also listen to a recentLiving Live Podcast episode: The Past, Present and Future of Production Switchers, to hear about how 91快活林 has designed and developed production switcher solutions with a user-first mindset.

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The Evolution of the Software-Defined Production Engine – Introducing Ultrix Carbonite /blog/the-evolution-of-the-software-defined-production-engine-introducing-ultrix-carbonite-2/ /blog/the-evolution-of-the-software-defined-production-engine-introducing-ultrix-carbonite-2/#respond Wed, 26 May 2021 21:43:00 +0000 /?p=50160 Ampex. GVG-300. Film Chain. If those words and phrases sound as foreign to you as SCRUM does to me (and for all you rugby fans, it鈥檚 not 鈥

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Ampex. GVG-300. Film Chain. If those words and phrases sound as foreign to you as SCRUM does to me (and for all you rugby fans, it鈥檚 not what you think) skip down to the next paragraph. But even if you do still remember the days of standalone DVEs, you probably never thought much about the core functionality of all those ancient machines. Back then, we mostly worked on 鈥減urpose-built鈥 devices; in other words, hardware that was specifically designed for one thing only. The production switcher cut the shows, the router shipped signals around the facility and the CG did鈥 well, the CG thing. I know that I never really thought about whether my production switcher could become a multi-channel image processor or high-end chroma keyer, and I鈥檓 betting that most of my peers didn鈥檛 either. And despite the unrelenting march of progress, to a greater or lesser degree, that鈥檚 still mostly the case in our modern, multi-tasking, digitally-assisted world. But even a recovering geek like myself can see that like the song says, The Times They Are A-Changin鈥. (If you鈥檝e never heard of that tune, ask Siri to play it for you.)

In my last post, I wrote about SDPE, the听听that is at the heart of our Ultrix Acuity hyper-converged production platform. In that article, I also mentioned that this innovative hardware board could be repurposed to add features and create exciting new products. Well, guess what? We鈥檝e already got something new for you:听Ultrix Carbonite, the next-generation production powerhouse based on the SDPE hardware blade. With enhanced new features, the ability to accommodate differing connection schemes and signal formats, and legendary Carbonite ease of use, the world鈥檚 most popular mid-size production platform just got better. Let鈥檚 take a deeper dive into Ultrix Carbonite.

Ultrix Carbonite

First off, let鈥檚 be perfectly clear: the SDPE blade in Ultrix Carbonite is identical to the one used in Ultrix Acuity 鈥 no differences whatsoever. To be sure, Ultrix Acuity requires a CPU card that isn鈥檛 needed in Ultrix Carbonite, but the SDPE blade itself is exactly the same. And down the road, that鈥檚 going to open up some very interesting and exciting opportunities; but more about that later. For now, let鈥檚 run through some of the major features of this new platform.

For starters, Ultrix Carbonite SDPE blades can be mounted in either the FR2 (2RU) or FR5 (5RU) Ultrix frames. So for those of you with space-constrained tech cores or already-stuffed mobile units, the FR2 can be a godsend. Now obviously the larger frame can provide a bigger I/O matrix, but no matter which frame is chosen, the Carbonite blade has access to all Ultrix inputs, in groups of 18, for assignment as production switcher sources. Additionally, the blade itself has four dedicated inputs and four dedicated outputs. That means a single blade provides a 22 x 22 I/O matrix in either HD or UHD.

Each Ultrix Carbonite blade can provide up to two HD or UHD Mix/Effects banks along with four MiniME banks. (In UHD mode, two MiniME banks are available.) And for all you eagle-eyes out there who spotted the six keyer buttons on our gorgeous TouchDrive panels, you win! Ultrix Carbonite supports six full-function keyers and one transition keyer on each M/E. And don鈥檛 forget that each MiniME has two independent keyers as well, so a two M/E Ultrix Carbonite in HD provides twenty-two keyers! Add floating 2D DVEs, UltraChrome chroma-key engines, MediaStores, MultiViewers, and DashBoard integration and you鈥檝e got one very powerful little beast.

But Wait, There鈥檚 More

Now for some of the really cool stuff. Although it may be less practical in the FR2, multiple Carbonite SDPE blades can be installed in either frame 鈥 up to two in the FR2 and four in the FR5. If you happen to have both an Acuity control panel and TouchDriveTM听control panel, you can even install Acuity and Carbonite SDPE blades in the same FR5 chassis as well. What鈥檚 more, each Carbonite and Acuity instance can operate in a different format! Imagine: one control room running a show in HD while another is doing a UHD program using the same chassis! Talk about space-saving! And power-saving, HVAC-saving, engineering-saving鈥nd oh yeah, money-saving!

Want more? Well, remember how earlier I mentioned that the SDPE blade that powers Ultrix Carbonite is the exact same hardware as that of Ultrix Acuity? (Starting to see the light bulbs go on鈥) That鈥檚 right: with a simple firmware upgrade, you鈥檒l be able to repurpose the blade itself to be either an Acuity, a Carbonite, or whatever other new gadgets we come up with! Think about that 鈥 a single, multi-purpose hardware card that can be reprogrammed as needed. At that point, even your shelf-spare inventory will be smaller and less expensive. That鈥檚 real-world innovation.

Learn More

For more information on Ultrix Carbonite,听click here听to visit our product page.

To watch the Ross Live 2021 Ultrix Carbonite Tech Talk presentation,听.

The post The Evolution of the Software-Defined Production Engine – Introducing Ultrix Carbonite appeared first on 91快活林.

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Alphabet Soup (AS) 鈥 Software-Defined Production Engine (SDPE) Explained /blog/alphabet-soup-as-software-defined-production-engine-sdpe-explained/ Wed, 31 Mar 2021 19:01:37 +0000 /alphabet-soup-as-software-defined-production-engine-sdpe-explained/ If there鈥檚 anything this industry loves, it鈥檚 abbreviations and acronyms. From the obvious to the obscure, there鈥檚 an endless array of initialisms describing everything from signal standards 鈥

The post Alphabet Soup (AS) 鈥 Software-Defined Production Engine (SDPE) Explained appeared first on 91快活林.

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If there鈥檚 anything this industry loves, it鈥檚 abbreviations and acronyms. From the obvious to the obscure, there鈥檚 an endless array of initialisms describing everything from signal standards to chassis height. To an outsider, conversations among the initiated might sound like a foreign language except for the occasional sprinkling of 鈥渞eal鈥 words 鈥 鈥淏oot up in HD-SRC mode, then use an FS/FC to lock the incoming SDI without stripping the ANC data鈥︹ Vraiment?

To be sure, we do sound cool when we rattle off those incomprehensible all-caps names 鈥 after all, doesn鈥檛 鈥淛AY-san鈥 sound so much hipper than 鈥淛avaScript Object Notation?鈥 (Yes, I did have to look it up鈥 mean, Google it鈥) But here鈥檚 one you may not have heard: SDPE. And before your thumbs do the walking, I鈥檒l tell you that SDPE stands for 鈥淪oftware-Defined Production Engine.鈥 Thirty-two letters, nine syllables; all in all, quite a mouthful. And frankly, 鈥淪DPE鈥 probably gives you about as much information as 鈥淪oftware-Defined Production Engine鈥 anyway.

Software-Defined Production Engine Explained

So, what is an 鈥淪DPE鈥 and what is it used for? The answer is pretty simple: It鈥檚 a piece of hardware whose function is defined by the software that is loaded and running.

But wait, that doesn鈥檛 tell us much at all! And besides, isn鈥檛 every device these days 鈥渄efined鈥 by the software it runs? After all, your laptop or mobile device wouldn鈥檛 be much good without the operating system and applications that it uses, so aren鈥檛 all devices 鈥渟oftware-defined?鈥

That鈥檚 true enough, but in the case of the Ross Software-Defined Production Engine, we鈥檙e talking about something much more interesting and exciting. But before jumping into that, let鈥檚 take a step back to ancient times; specifically, AD 2015.

It was April of that year when Ross introduced the Carbonite Black 2RU (initialism alert!) production switcher chassis. It featured a larger I/O matrix (another IA!), larger M/E count (and another!) and was paired with the beautiful new Carbonite Black series of control panels. But even as Carbonite Black was beginning to ship, the development team was asking a question: Was it possible to create an entirely different product using the Carbonite Black chassis by simply writing new software code? This idea became known internally as the 鈥淪oftware-Defined Production Engine,鈥 but because we love initials as much as the next person, it was quickly shortened to SDPE.

In 2016, Ross introduced UltrachromeHR, a standalone chroma-key engine that could provide up to four high-quality keys each with additional layers and transitions. It was followed by Mosaic, a multi-channel image processing engine specially designed to help manage signals to large-scale displays such as LED walls. Both products had one thing in common: each used a standard Carbonite Black chassis. In other words, the exact same hardware was used to create three different products, each with its own unique capabilities. That was the start鈥

Introducing Ultrix Acuity

Fast-forward to early 2021 and the introduction of Ultrix Acuity, a powerful merger of two flagship Ross products based on the next step in the evolution of SDPE. Ultrix Acuity is, essentially, a standard Ultrix router frame that, in addition to input/output cards, is also fitted with specially designed SDPE switcher blades to produce a completely unique hybrid product. But that鈥檚 just the beginning…

The SDPE blade gives us a platform to develop completely new products with different features and capabilities. And because they share the same base hardware, a whole new world of possibilities opens up as well.

I鈥檇 love to give you a peek behind the curtain to show you what鈥檚 next for that same SDPE blade, but that would just spoil all the fun. But I can tell you that the roadmap for the SDPE blade is extensive and we鈥檙e going to have lots more to talk about in the coming weeks and months. So, as the saying goes, 鈥渟tay tuned鈥. I can鈥檛 guarantee any new initialisms, but I can promise we鈥檒l have more exciting news.

Learn More

For more information on Ultrix Acuity, visit our product page.

The post Alphabet Soup (AS) 鈥 Software-Defined Production Engine (SDPE) Explained appeared first on 91快活林.

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